Post by Astral on Apr 9, 2014 18:14:42 GMT -5
[Click for full images]
General Information:
Name: Jarmil Schwarz
Nickname: King Jarmil, King Schwarz, Jarl
Canon: yes - Shifter King
Gender: Male
Age: 38 Years
Sexuality: Straight
Religion: nonreligious
Place of Birth: Sanchu
Place of Residence: Sanchu
Magic:
(Miscellaneous) Shapeshifting: The natural ability affiliated with his kind, is able to shift into the form of a Siberian Tiger. In this form, he is much more stronger, faster, and agile, just as a real tiger would be. However, his stamina is not as potent.
(Body Enhancements) Pain Tolerance: Jarmil can withstand most pain in this state, the limit being anything that is borderline torture - however that still does not effect the fatality of any wound given. If he was given a heavily bleeding gash, he would not react to the pain of it, but his body would react to the loss of blood as normal. The same goes for broken bones - if he were to try and use the limb that is broken he would usually find it unresponsive depending on the severity of the break.
(Mental Magic) Perception: Jarmil's instinctual reactions are increased due to his animal-like nature, and he is able to utilize enhanced senses in combination of physical combat. This helps to anticipate attacks, fight illusions, remember where an opponent is, etc. However, just because he can anticipate them does not mean he can avoid them. If his mind is sharp but his body is dulled, he cannot react in time to what he will know is coming.
(Miscellaneous) Animal Communication: Being part-animal himself allows him the ability to hold conversations with many species of animal. He will talk in his natural language, and the animal in theirs, but they will still be able to understand one another. He is more comfortable speaking to cats and oddly enough, birds. They still retain their own free will so even if he can talk to them, his has no control over their actions.
Appearances:
Height: 191cm (6'3¼")
Weight: 82kg (180lbs)
Clothing: He much prefers to leave his torso free, and consistently wears black trousers tucked inside black boots with a sash tied around his waist. If the occasion calls for it, he will wear a robe to cover up any skin, keeping the sash tied on top of it. He has a traditional tiger-skin hooded cape that has been handed down generations to him, and only wears it at battle hearings and tactical meetings as a tribal leader would. Three golden tear drop earrings never leave his person.
Scars: A large jagged scar crossing from his left shoulder to his right hip, and another going vertically down his left eye, closing it forever.
Piercings: three on his left earlobe.
Tattoos: none
Alternative Form: Siberian Tiger
Animal Features: Ears, Tails, semi-claws and a partial transfer of his tiger pattern.
Corrections: N/A
Lineage:
Mother: Emila Danzen [deseased]
Father: Vailka Schwarz [deseased]
Brothers: ---- Schwarz [younger - 3rd in line to the throne]
Sisters: ----Schwarz [younger]
Offspring: Evelyn Schwarz - Eldest Son
---- - Eldest daughter
---- Schwarz - Youngest son
Personality:
Likes:
+ Power/Strength
+ Drinking (Very rare he actually gets drunk though)
+ Cats
+ Being in control
+ Sweet foods/drinks
Dislikes:
- People who judge without knowing the person
- People who give in easily
- Dogs
- Bitter foods/drinks
- Being caged/trapped
Wishes:
? To rule as a fair but powerful leader
? To rid the stigma against shifters
Fears:
¤ Something happening to his family
¤ Being confined like an animal
Personality: Jarmil usually maintains a stern, serious, and distanced personality, but often loses his temper in a goofy and exaggerated comical style. Because of this he is often quite awkward around those who can see straight through this façade – namely children and his wife. On the flip side, he can also be extremely intimidating, easily frightening weaker opponents with just his glare. It has been stated that he is a born killer capable of showing no mercy during combat. Despite this, Jarmil has a kind heart, willing to risk death for the sake of a citizen if needs be.
Jarmil lives for the thrill of combat; when an average human has the intention of fighting Jarmil , his glare alone is usually enough to make them back off. He also has a habit of smiling in satisfaction whenever he faces a particularly skilled opponent, which often unnerves both friend and foe alike. Even when not in combat, he often displays a manic smirk that gives the impression of him being a monster.
Jarmil is also very perceptive, something he demonstrates by providing important and logical decisions at critical times and by evaluating the situation from an objective point of view. He has a strong sense of leadership and reasoning; he will stand by his decisions. However, while on some occasions he can be the voice of reason, most of the time Jarmil rushes into things and leaves it to fate to decide the details, much to the horror of his advisors and family alike as he fails to see his own fault.
About You:
Alias: Astralgirl
Roleplay Experience: 5 years on/off
Something Random About Yourself: I have a one-eyed cat (ironically enough)